#platformer #action #adventure #fan-game
In development

Description

Crash Bandicoot Dimension Twist is a lowpoly Crash Bandicoot fan game I started developing
in fall of 2024.

The gameplay revolves around classic Crash Bandicoot warp room style non-linear level selection,
and collecting crystals and gems through linear hallway levels rendered in classic PSX style shading.
Currently, the game is still in development, and has no solid release date as I am developing
the game solo in my free time, at my own pace.
Any additional help with audio such as voice acting and music is provided by
people who offered to volunteer.

Final game is planned to include at least 5 regular levels and 1 boss fight,
with 1 crystal and 2 gems per level
.
Check my YouTube and other socials to follow any development related updates.
Or reach out on Bluesky/X if you want to volunteer for audio stuff.

Download and play for free
TBA

Technical information

Engine: Godot Engine v4.2+
Platform: Windows
Type: Executable
Average playtime: N/A
Controls: Keyboard & mouse, gamepad
Development tools: Blender, Clip Studio Paint, Audacity

Credits

Programming, 3D and 2D assets, audio editing, animation
  • sAm
Music Sound Effects
  • Pixabay
  • PS1 Crash trilogy
  • Crash Bash
Voice acting Shaders Addons
NOTE: Crash Bandicoot is owned by Activision Blizzard. This is a non-profit fan game developed with love and appreciation for the franchise, and the purpose of learning to create systems similar to Crash games and platformer collectathons in general in preparation for a more original project later down the line.
No AI was used in the making of this game.

Screenshots

Development


Videos

Development playlist (external link)