
#platformer #action #adventure #fan-game
In development
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Crash Bandicoot Dimension Twist
is a lowpoly Crash Bandicoot fan game I started developing in fall of 2024. The gameplay revolves around classic Crash Bandicoot warp room style non-linear level selection, and collecting crystals and gems through linear hallway levels rendered in classic PSX style shading. Currently, the game is still in development, and has no solid release date as I am developing the game solo in my free time, at my own pace. Any additional help with audio such as voice acting and music is provided by people who offered to volunteer. Final game is planned to include at least 5 regular levels and 1 boss fight, with 1 crystal and 2 gems per level. Check my YouTube and other socials to follow any development related updates. Or reach out on Bluesky/X if you want to volunteer for audio stuff. |
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Download and play for free
TBA
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Engine: Godot Engine v4.2+ Platform: Windows Type: Executable Average playtime: N/A Controls: Keyboard & mouse, gamepad Development tools: Blender, Clip Studio Paint, Audacity CreditsProgramming, 3D and 2D assets, audio editing, animation
NOTE: Crash Bandicoot is owned by Activision Blizzard. This is a non-profit fan game developed
with love and appreciation for the franchise, and the purpose of learning to create systems similar to Crash games and platformer
collectathons in general in preparation for a more original project later down the line.
No AI was used in the making of this game.
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